Blender is a free, open-source 3D rendering tool, which I've been learning to use in my spare time. It has helped me learn a lot about the design and development of rendered models. In my Blender art gallery, I will show you a few of my favorite renders that I have done.
Download my OpenGL Demo Application.
In my Introduction to Computer Graphics class, I learned how to use the OpenGL libraries for creating 3D animations withing programs. The goal of this part of the class was to learn OpenGL by creating a short animation application. The link above allows you to download my application. It requires Windows and OpenGL to run the executable.
Also during the Introduction to Computer Graphics class, I learned the basics behind ray tracing and even wrote my own 3D renderer. The render I wrote relies on a very simple format to describe shapes and does not support more advanced functionality such as anti-aliasing and depth-of-field effects. However, in the gallery I have included images that demonstrate its capabilities.