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Detailed Use Cases:

Identification: UC 1 : Start Game

Primary Actor: Player
Stakeholders and Interests:
Preconditions:
Postconditions:
Main Success Scenario:
  1. Player loads the system and chooses to start a new game.
  2. Player selects difficulty level and a default map is loaded.
  3. The driving simulation starts.
Extensions and Alternative Flows:
Special Requirements:

Technology and Data Variation List:
Frequency of Occurrence:
Open Issues:





Identification: UC1.1 : Choose Difficulty

Primary Actor: Player
Stakeholders and Interests:
Preconditions:
Postconditions:
Main Success Scenario:
  1. User chooses a diffulty level.
  2. A new map is successfully loaded with traps set up throughout.
  3. The simulation is rendered and begins accepting user input.
Extensions and Alternative Flows:
Frequency of Occurrence:
Open Issues:




Identification: UC2 : Plays Game

Primary Actor : Player
Stakeholders and Interests :
Preconditions :
Postconditions :
Main Success Scenario :
Extensions and Alternative Flows :
Frequency of Occurrence:
Open Issues:



Identification: UC2.0.1 : Accelerate

Primary Actor : Player
Stakeholders and Interests :
Preconditions :
Postconditions :
Main Success Scenario :
Extensions and Alternative Flows :
Frequency of Occurrence:
Open Issues:


Identification: UC2.0.2 : Brake

Primary Actor : Player
Stakeholders and Interests :
Preconditions :
Postconditions :
Main Success Scenario :
Extensions and Alternative Flows :
Frequency of Occurrence:
Open Issues:



Identification: UC2.0.3 : Turn vehicle

Primary Actor : Player
Stakeholders and Interests :
Preconditions :
Postconditions :
Main Success Scenario :
Extensions and Alternative Flows :
Frequency of Occurrence:
Open Issues:




Identification: UC2.1 : Replay Game

Primary Actor : Player
Stakeholders and Interests :
Preconditions :
Postconditions :
Main Success Scenario :
Extensions and Alternative Flows :
Frequency of Occurrence:
Open Issues:



Identification: UC2.2 : Pause Game

Primary Actor : Player
Stakeholders and Interests :
Preconditions :
Postconditions :
Main Success Scenario :
Extensions and Alternative Flows :
Frequency of Occurrence:
Open Issues:





Identification: UC2.3 : Quits Game

Primary Actor : Player
Stakeholders and Interests :
Preconditions :
Postconditions :
Main Success Scenario :
Extensions and Alternative Flows :
Open Issues:




Identification: UC 3.1 : Administrator Logs In

Primary Actor : Administrator
Stakeholders and Interests :
Preconditions :
Postconditions :
Main Success Scenario :
Extensions and Alternative Flows :
Open Issues:





Identification: UC 3.2 : Change Administrator Password

Primary Actor : Administrator
Stakeholders and Interests :
Preconditions :
Postconditions :
Main Success Scenario :
Extensions and Alternative Flows :
Open Issues:





Identification: UC 3.3 : Create Map/Hazard

Primary Actor : Administrator
Stakeholders and Interests :
Preconditions :
Postconditions :
Main Success Scenario :


Extensions and Alternative Flows :
Open Issues:





Identification: UC 3.4 : Delete Map/Hazard

Primary Actor : Administrator
Stakeholders and Interests :
Preconditions :
Postconditions :
Main Success Scenario :


Extensions and Alternative Flows :
Open Issues:
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